Citat:
Here’s a general rundown of what we are working towards over the upcoming months:
- Revamping all of our existing dungeons (Story and Explorable versions) through rebalance and overhauled encounters.
- Adding new dungeons to the Fractal of the Mists.
- Adding more variation to creatures, enhancing our open world scaling system, as well as evolving many events and experiences across Tyria.
- Fixing and improving existing content throughout the game, and better tying it into the overall sense of player progression within Guild Wars 2.
- Building on the Southsun Cove’s persistent content.
- Adding new Guild content and Guild progression features.
- Continuing to evolve PvP into an E-sport as outlined here: https://www.guildwars2.com/en/news/stru ... p-iceberg/
- Adding brand new content to World vs. World as well as adding new reward progression.
- Continuing to build upon the story and adventures of Guild Wars 2.