ANet Blog - SPvP future updates

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ANet Blog - SPvP future updates

Mesajde Tudy » 09 Oct 2012, 12:09

Un articol interesant despre viitorul SPvP în Guild Wars 2:
https://www.guildwars2.com/en/news/stru ... vp-iceberg

Mai jos aveți un fragment:
Citat:
[...]
Why These Features and Not Others?

We’re always listening to our player base, and taking their feedback and ideas into account. We watch the forums on multiple sites. We read the comments on Guild Wars 2 articles. We take off our guild tags, sit in crowded maps in game, and eavesdrop on your conversations and unfettered opinions. Who watches the watchers? We do.

We hear a lot of the things you’ve asked for. And the truth is, a lot of the features you want will be added in the future. Just because we don’t do everything you want, exactly when you want it, does not mean we aren’t listening. There’s a ton of stuff we want tell you about – just not yet. The features we’re adding now will go a long way in helping the sPvP community grow, but there’s still more to do. Again, we don’t like talking about features until we’re ready to show them. We don’t like empty promises, and we know you don’t either. But, at the same time, we do want you to know that other features are coming! We’re trying to strike that balance in this blog post.

So why are we adding paid tournaments and custom arenas first? Why not other features first?

Paid tournaments: We’ve seen on the forums that new players feel intimidated when fighting more experienced players, and experienced players want to meet up against each other more often when playing tournaments. By having both free and paid automated tournaments, we help those two player bases find what they want more easily. New players will spend more time in free tournaments until they’re ready to pay an entry fee for a tournament, and experienced players will likely gravitate toward paid tournaments, which will let them face one another more often.

Custom arenas: We knew that adding custom arenas was going to be a big deal for the community, so we prioritized it internally as a must-have feature. There are other features we’ll be adding later that may be just as important as custom arenas, but we wanted to focus on getting players the ability to rent arenas before we added any other eSport features.

The Rest of the Iceberg

We’ll be adding a lot of things down the road, but we’re not going to talk about them yet.
We know leaderboards are important.
We know the ability to spectate matches is important.
We know larger tournaments are important.
We know streaming is important.

We listen to you and we hear what you’re asking for. We want to see eSports grow worldwide, and it’s a big part of how we think here at ArenaNet. We design sPvP maps with commentators in mind. We think about streaming and how our game will do on streams when being learned by new players. We watch eSport replays/streams in the office. We watch GW2 gamecasts on Youtube. We think about how people will organize tournaments (small and large) within custom arenas. We talk about eSport matches while we’re at lunch. We think about how to best get new players into the game, while also making sure professional players have a way to grow their fame. We think about the best way to show high-level matches to the masses. Really…we just think a lot about eSports. Not just for GW2, but we think about growing eSports around the world.

Paid tournaments and custom arenas will be coming online in the near future – paid tournaments will come first, followed by custom arenas. And when we’re done with those, we’ll start working on other features to add. Guild Wars 2 competitive PvP is taking its first steps, teams are starting to organize, and some key features are about to start showing up. But are we done working on it?

Hell no.

The way we see it, Guild Wars 2 sPvP may be shipped, but it’s far from finished.
[...]
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I want to live forever. So far, so good.
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Re: ANet Blog - SPvP future updates

Mesajde Cronos » 17 Oct 2012, 00:50

Anet trebuie sa ia un pic mai in serios PvPul pentru ca so far progresul de la early beta/release date a fost foarte minuscul in comparatie cu restul contentului. Un random arena si un tournament mode, e insulta fata de ce era GW inainte (pvp speaking)

Custom arenas, sau pur si simplu any arena cu un team fix will do. Aveai Team Arena in GW1, mi se pare ceva normal. Paid tournaments si rewards care au sens, finally (cat de cat) dar....atat ? Nici o intentie de alt mod in afara de CP ? Un gand mic de GvG la orizont ? Erau mai multe optiuni PvP in GW prophecies decat acuma.

Stiu ca e o noua directie, ca se vrea e-sport etc, dar personal nu vad nici de departe un progres simtitor in aceasta directie. In general orice MMO are primele luni critice in care se decide soarta lui. Eu personal nu am mai intrat de mult in GW2, si chiar si atunci era mai mult pentru un semi farm ca sa termin exotic berserker armor. Nu zic ca contentul nu e acolo, dar ca fost jucator de GW1, nu pot spune ca am primit ce mi-am dorit. Random arena nu e fun deloc, pur si simplu e o frustrare. Iar tournament de dragul de a avea posibilitatea sa joci cu o echipa prestabilita, cu rewarduri copilaresti de armuri si dyes ? Stiu ca ei stiu ca vrem ladder, dar come on, din beta se cere asa ceva, nu e rocket science.


La cum vad eu lucrurile, PvPul e un mare handicap in GW2, iar sperante desarte ca mentii jucatorii prin farm de dungeons/karma/powerfull blood sau legendary weapons, nu cred ca e o alternativa.
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Re: ANet Blog - SPvP future updates

Mesajde LorD_PSYCHO » 17 Oct 2012, 12:06

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Re: ANet Blog - SPvP future updates

Mesajde stevecelrau » 17 Oct 2012, 14:05

Imi place ca iti contorizeaza si "Rage quit"-urile :lol:
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Jormag, feel my wrath!
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